Post by angelo on Oct 16, 2013 6:03:42 GMT -7
Anyone is welcome to join or just RP in the setting, if anything just read the bottom of the profile, the OOC section, and questions just put them on here or PM me and such, always happy to oblige. More info is here.
Compound:
Consists of a series of buildings, matching in structure to that of the other buildings of Nexxian City. A central large square building holding the offices downstairs, a decent sized kitchen in back and Living room/employee lounge area off the kitchen. Upstairs is a restroom/shower and four bedrooms for those who either cannot or do not wish to share the barracks with others. (Requests must be made to make these rooms permanent to any one player.) The basement area is Flandre's room, used as she sees fit. A larger building behind the Agency, has been cleared out and converted into a gym. A boxing ring, as well as weight sets, targets, and other misc. equipment has been provided. Gym showers and locker/changing room in back. A section of the gym connecting to the locker room, holds a lap pool and sauna.
Near the far right of the compound, is the agency garages, as well as a large workshop for the more technically inclined. The building can easily house a multitude of vehicles of many sizes. Two other buildings that run parallel to the main agency, consist of the male and female barracks.
Connected in the center through a single door for privacy. Each side has it's own small kitchenette and dining area, as well as restrooms. Doors leading out the back of the restrooms lead to an attached building housing tile lined walls and floor with drains, stalls and showers for the Agents, as well as a
laundry room.
Hotsprings:
Due to the insistence of Dr. Kitsuko as well as multiple other staff members, a hotsprings has been created in another larger building to the left of the gym. It is located closer to the barracks for ease in agency members to come and go between it and their bunks, as well as being closer to the condominiums for those living there.
Four security-bots donated by the Nexxian City Police force, stationed at each corner of the compound. With security system: Provided by Arcerion Shinsuia, the security system consists of four things:
A) Four turrets on the corners of the agency that can move at various points, the guns equipped being a machine gun, rocket launcher, and tesla bolt thrower.
B) A metal box on the right side of the agency containing twelve security drones (imagine the ones from Bioshock).
C) A shield generator sits behind the front of the agency which can generate an energy shield of sorts that can be switched from letting people in or letting people out.
D) Cameras, which are scattered about the agency building but equipped with mini-guns under their scopes.
[All of this is controlled by a set of leather strapped screen-watches, worn by the leaders of the Agency. - [Given by Arcerion upon completion of a job.]
Medical Bay:
Connected to the employee lounge, the medical bay is basically that; a very concentrated constantly sterilized area full of the best supplies and instruments doctors can be provided with. [Provided by Arcerion upon completing a job.] Near the infirmary is the door. A pathway between the agency proper, and the realm of Kitsuko, Arcerion's mother.
Teleporter:
Constructed from steel, sitting atop a stone perched and powered by magically infused crystals, the teleporting device is a tall cylinder chamber with a computer on the outside. The process of teleportation revolves around magical fields and energies, along with data of a gents and mechanical 'watches' given to agents in order to be used. Given to the agency upon completing first fifteen assignments as a commemorative
device. Located within a room connected to the offices of the primary agency building.
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Purpose:
(As Written by the late Angelo):
“To take jobs, whether it's a private, state, military, or any sort of work, you ask for it and got a decent pay, we'll do it!”
Location:
Within Nexxian City's second wall.
Job Files:
1. The Problem of Titans:
[NPC based] In the more dangerous western section of the great Nexxian Desert, reports of an odd species of humanoid giants known as
'Titans' (as confirmed by Jaeger) waging a battle with the local fauna. Normally this wouldn't be a problem, but swelling numbers and
the ability to regenerate upon being injured has worried Nexxian City officials, so a scope of numbers and test of the creatures
weakness' has been requested, to which the agency has obliged. Status: Completed. - Upon heading into the western portion of Nexxian,
Edward Elric, Eren Jaeger, and Nui Harime were confronted by both Titans and Golems of Silver and gold and an ever rare Sand Hydra, fighting
ensued, each group was dispatched by the operatives with relative difficulty and though a scope of the numbers hasn't been given, its
presumed 'manageable', and the 'weakness' has been given. Payment was delivered to each operative upon return to the agency, as well as
the bonus in the forms of the dead gold and silver golems.
2. The Black Sun Initiative:
[Player Story Based] With the risk of the agency going into bankruptcy and needing to close its doors forever, an idea was hatched to find
new clients for the Agency which would keep the business afloat. On his first ordained mission for the Detective Agency, Alphonse Elric took
to finding new clients. His journey found him to a mysterious empire known as the Black Sun Empire. Doing his best to get an audience with
its ruler, Empress Regent Ghanima, he eventually ran into by chance with Primoris Fenris of Olfwood from the Celesin Empire who was able to
facilitate an audience for the younger Elric with the Empress Regent. A deal was struck and the Black Sun Empire has now become a high paying
client for the Detective Agency.
Status: Ongoing
Difficulty: ?
3. The Isle:
[NPC Based] Colonization of the once abandoned port city known as Frell has led to Nexxian City officials wanting to re-explore Frell's
'Ocean', one such explorative want is a singular island within the Eastern section of the Ocean. Contacting the agency, Nexxian higher ups
want to see if the island is worth inhibiting or has any sort of resources or fauna worth observing or setting up base for.
Status: Completed. Upon observing the Island, one Sune'ere Drasen and Syrial were confronted by vicious bipedal spider like creatures. The
battle lasted hours, many of the creatures were slain but eventually Sune'ere and Syrial overcame them, capturing a baby, a full grown one,
and a queen for Nexxian City observation. The reward of one hundred twenty five thousand was rewarded to each agent, as well as an extra one
hundred fifty thousand to each for the live subjects brought back.
4. The Spire:
[NPC Story Based] Scouting division parties of Nexxian City have recently reported a tan colored possibly stone made spire within the center
of the Eastern Section of the Great Nexxian Desert. It wasn't there before, there is an entrance that has reportedly led down into the spire
and Nexxian City wants the place checked out, for better or for worse. Upon entering and being taken down beneath the spire, agency members
Mikasa, Thocseenohen, Aldonai, and Sune'ere were forced into combat against unknown creatures. Besting them, the group found a wealth
of treasure hidden below, and upon leaving the spire, it collapsed back into the sands as if it had never been.
Status: Completed
Difficulty: Medium-Hard
Reward: Two hundred thirty thousand worth of Gold, Silver, or Confederate Dollars, and extra fifty thousand rewarded to anything excavated
which can be put to use discovering what the spire was.
5. The Empire of Mist:
[NPC Story Based] Upon visiting the Magic school, Edward Elric was shown images via mechanical and magical means from an undead creatures
preserved head. These images showed a land coated in mist, some moist looking buildings, and depicted a large body of water known to residents
as Free Ocean. The Magic school has commissioned the agency to inspect and deliver what news and information it can gather on this mysterious
place for a hefty price and object possibly personal to Edward Elric.
Status: Ongoing
Difficulty: Hard-Very Hard
Reward: To be determined...
6. Numbers:
[Player Based] Visited by a diplomat from one Fenris of Olfwood, the agency was commissioned to deal with a group frequently approaching
Fenris' newly established outpost. With promise of an attachment to the agency building and leagues of gold, the job was accepted outright
upon signing of a contract.
Status: Ongoing
Difficulty: ?
Reward: Fifty pounds of gold and an agreed upon attachment to the Agency.
7.Leonard's Lament:
[Player Story based] One Leonard approached the agency about a job not quite finished upon its first commission. This job involved investigating
what manner of creatures was harassing his farm, but due to sudden ineptitude upon the first agency owner's death, this job was never finished or
established. Giving Leonard his money back and assigning agents with promises that the old man he would get the job done this time, one way or another.
Agency members Tim Drake, and Viola Imbrium were dispatched to help Leonard with his problem, coming across Chimera-like creatures that attacked
in the mountains, and later an entire underground city of scientists using alchemy to create an army. This army is supposedly being created under the
direction of one Edward Elric, along with his father and the homunculi. Ongoing investigations into the truth behind this matter are still pending. The same
two agents returned later and after a fight with Bradley, Envy and alchemist soldiers, returned to the agency with one of the tortured scientists for questioning.
Status: Ongoing
Difficulty: ?
Reward: Agreed upon personal payment.
8. Rebel Yell:
Client: Arcerion
"Some Unsavory people have followed me from home. Please ascertain their allegiance, intent, and deliver any prisoners or corpses back to me. Along with any technological materials they may have for proper disposal."
While investigating a hit-and-run accident, Executive Officers Edward and Sune'ere along with a team comprised of Rin, Tsukino and Imbrium went into the sewers. Following the trail of Texan paraphernalia, as well as unnatural magical disturbances, they sneak towards the underground hideout of beings not native to the Nexxian City. Just what is their purpose here?
Status: Ongoing
Difficulty: ?
Reward: Dependent upon information, Technology, or bodies delivered to client.
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Events:
Job File and Agent Disclaimer:
All that who sign and agree to terms will, unless able to help, leave investigations and odd jobs in the hand of the Agencies agents. All Agents
may wear what they see fit, but, when assigned a badge once deputized, said badge must be on their person while doing an assignment in case
authorization or proof of association is needed. (Image of general badge outline to eventually be done)
Command Structure
(Each one in order in terms of seniority, clientele services, and minor command):
1. Executive Officers: This position is held by the three people in charge of the Agency, receiving this position after the death of Angelo, the
original owner.
2. Chief Officers (1 Position, basically the same as the Executive officer only without a much cancellation/accepting power and if the thought of
promotion is in mind, they must pass it through to the Executive Officer.)
3. Head Officers (4 Positions, less dealings with clientele and more direct Job approaches, promotion ability denied and must go through with the
Executive Officer or one of the Chief Officers i order to accept a job)
4. Sergeant Agent (8 Positions, not allowed to accept jobs or promote, if readily available, must accompany deputy agents on their assessment Job)
5. Agent (Unlimited positions, not allowed to accept jobs or promote, the backbone of the Agency in terms of numbers and resources, the ones most
called to do jobs and, though rare once Sergeants are situated, assist deputies into reaching the rank of full Agent)
6. Deputy (Unlimited positions, the prerequisite to becoming an Agent, Deputies are made so after completing a 'assessment' job, were as after
completing three more jobs, deputization results in the full rank of Agent)
7. Pending/Associate Deputy (Unlimited positions, either a person who has entered the agency for work and is currently in the process of becoming a
deputy via taking the 'assessment' job, the Associate Deputy being a person who is intent on helping the Agency, but not wanting to become an actual
member of the Agency)
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Executive Officers:
Edward_Elric
Red-Robin
Sune'ere
Agents:
Jaeger (Eren Jaeger)
Deputies:
Flandre (General Assistant)
Alphonse_Elric (Ambassador, researching Alkahestry)
Imbrium
Aldonai
Nedra (Agency Cook)
The_Chosen_One
Doc (Kitsuko, Agency Doctor, in control of medical squad.)
Pending possible deputies:
Mikasa (Ackerman)
Hazumashi
Ryuko
Rin & Kuro
Usagi
Jethro
Deimos
Client/Other:
Commander-Gena
Arcerion (Investor)
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Most Wanted List:
The Frost Criminal Family (Bounty/Pay for capturing/Death to be discussed)
The Doctor, Dottore (Wanted Alive, 500000$/Gold Bounty)
<<Most Wanted Peoples exceeding a 100000$/Gold reward must be discussed with Executive Officers before pursuing of said Wanted person is allowed.>>
Proclaimed Enemies of the Agency:
Frost Criminal Family
Fuhrer King Bradley (/whois King_Bradley)
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Rules for the Agents, found within the building above one of the desks:
1. All accepted jobs will be completed fully.
2. No senseless killing, civilian or otherwise, such things will result in immediate termination from the Agency and possibly wind up on the most
wanted list.
3. Assassinations must be against people who are completely proven to deserve it.
4. Discrimination, outside of criminals, shall not be tolerated, any agents showing such things will be terminated on the spot.
5. Job files must be clearly described and signed by customers, if a signature is not given, the job must be refused.
6. Jobs involving 'Clans' or 'Kingdoms' must first be brought up to and discussed with the Executive Officer.
7. Criminals, of any form or size (outside of minor burglary and drug use/selling) are not allowed to be an agent. If someone of criminal origins
is accepted then found out to be a criminal, he/she will be immediately terminated and possibly taken in for the crime (if capable agents are
present to do so).
8. Donated items/supplies must be gone over completely by the agent receiving them and the Executive officer.
9. Harassment of witnesses, information givers, and anything outside of a criminal/most want person will not be tolerated, punishment equal to the
amount and type of harassment shall be given once said harassment is proven.
10. Destruction of property must be noted in case files, as well as an estimated cost by both the agent and owner of said property, punishment
equaling to the amount of damage done.
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
OOC Section
Free Form, anyone is welcome to hire the agency for a job or Just RP in general, OC, Cannons, Guilds, Kingdoms, and other. The main point though is
to get people to interact, have fun, improve in certain aspects of RP they are weak in, and form RP bonds that will make future RP storylines possible!
Also, profile/setting under constant update. Also, even during posts, unless it isn't wanted, OOC is always welcome.
DM/Mods:
Jaeger
Doc
Edward_Elric
Sune'ere
Red-Robin
Imbrium
Angelo's Detective Agency
Compound:
Consists of a series of buildings, matching in structure to that of the other buildings of Nexxian City. A central large square building holding the offices downstairs, a decent sized kitchen in back and Living room/employee lounge area off the kitchen. Upstairs is a restroom/shower and four bedrooms for those who either cannot or do not wish to share the barracks with others. (Requests must be made to make these rooms permanent to any one player.) The basement area is Flandre's room, used as she sees fit. A larger building behind the Agency, has been cleared out and converted into a gym. A boxing ring, as well as weight sets, targets, and other misc. equipment has been provided. Gym showers and locker/changing room in back. A section of the gym connecting to the locker room, holds a lap pool and sauna.
Near the far right of the compound, is the agency garages, as well as a large workshop for the more technically inclined. The building can easily house a multitude of vehicles of many sizes. Two other buildings that run parallel to the main agency, consist of the male and female barracks.
Connected in the center through a single door for privacy. Each side has it's own small kitchenette and dining area, as well as restrooms. Doors leading out the back of the restrooms lead to an attached building housing tile lined walls and floor with drains, stalls and showers for the Agents, as well as a
laundry room.
Hotsprings:
Due to the insistence of Dr. Kitsuko as well as multiple other staff members, a hotsprings has been created in another larger building to the left of the gym. It is located closer to the barracks for ease in agency members to come and go between it and their bunks, as well as being closer to the condominiums for those living there.
Four security-bots donated by the Nexxian City Police force, stationed at each corner of the compound. With security system: Provided by Arcerion Shinsuia, the security system consists of four things:
A) Four turrets on the corners of the agency that can move at various points, the guns equipped being a machine gun, rocket launcher, and tesla bolt thrower.
B) A metal box on the right side of the agency containing twelve security drones (imagine the ones from Bioshock).
C) A shield generator sits behind the front of the agency which can generate an energy shield of sorts that can be switched from letting people in or letting people out.
D) Cameras, which are scattered about the agency building but equipped with mini-guns under their scopes.
[All of this is controlled by a set of leather strapped screen-watches, worn by the leaders of the Agency. - [Given by Arcerion upon completion of a job.]
Medical Bay:
Connected to the employee lounge, the medical bay is basically that; a very concentrated constantly sterilized area full of the best supplies and instruments doctors can be provided with. [Provided by Arcerion upon completing a job.] Near the infirmary is the door. A pathway between the agency proper, and the realm of Kitsuko, Arcerion's mother.
Teleporter:
Constructed from steel, sitting atop a stone perched and powered by magically infused crystals, the teleporting device is a tall cylinder chamber with a computer on the outside. The process of teleportation revolves around magical fields and energies, along with data of a gents and mechanical 'watches' given to agents in order to be used. Given to the agency upon completing first fifteen assignments as a commemorative
device. Located within a room connected to the offices of the primary agency building.
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Purpose:
(As Written by the late Angelo):
“To take jobs, whether it's a private, state, military, or any sort of work, you ask for it and got a decent pay, we'll do it!”
Location:
Within Nexxian City's second wall.
Job Files:
1. The Problem of Titans:
[NPC based] In the more dangerous western section of the great Nexxian Desert, reports of an odd species of humanoid giants known as
'Titans' (as confirmed by Jaeger) waging a battle with the local fauna. Normally this wouldn't be a problem, but swelling numbers and
the ability to regenerate upon being injured has worried Nexxian City officials, so a scope of numbers and test of the creatures
weakness' has been requested, to which the agency has obliged. Status: Completed. - Upon heading into the western portion of Nexxian,
Edward Elric, Eren Jaeger, and Nui Harime were confronted by both Titans and Golems of Silver and gold and an ever rare Sand Hydra, fighting
ensued, each group was dispatched by the operatives with relative difficulty and though a scope of the numbers hasn't been given, its
presumed 'manageable', and the 'weakness' has been given. Payment was delivered to each operative upon return to the agency, as well as
the bonus in the forms of the dead gold and silver golems.
2. The Black Sun Initiative:
[Player Story Based] With the risk of the agency going into bankruptcy and needing to close its doors forever, an idea was hatched to find
new clients for the Agency which would keep the business afloat. On his first ordained mission for the Detective Agency, Alphonse Elric took
to finding new clients. His journey found him to a mysterious empire known as the Black Sun Empire. Doing his best to get an audience with
its ruler, Empress Regent Ghanima, he eventually ran into by chance with Primoris Fenris of Olfwood from the Celesin Empire who was able to
facilitate an audience for the younger Elric with the Empress Regent. A deal was struck and the Black Sun Empire has now become a high paying
client for the Detective Agency.
Status: Ongoing
Difficulty: ?
3. The Isle:
[NPC Based] Colonization of the once abandoned port city known as Frell has led to Nexxian City officials wanting to re-explore Frell's
'Ocean', one such explorative want is a singular island within the Eastern section of the Ocean. Contacting the agency, Nexxian higher ups
want to see if the island is worth inhibiting or has any sort of resources or fauna worth observing or setting up base for.
Status: Completed. Upon observing the Island, one Sune'ere Drasen and Syrial were confronted by vicious bipedal spider like creatures. The
battle lasted hours, many of the creatures were slain but eventually Sune'ere and Syrial overcame them, capturing a baby, a full grown one,
and a queen for Nexxian City observation. The reward of one hundred twenty five thousand was rewarded to each agent, as well as an extra one
hundred fifty thousand to each for the live subjects brought back.
4. The Spire:
[NPC Story Based] Scouting division parties of Nexxian City have recently reported a tan colored possibly stone made spire within the center
of the Eastern Section of the Great Nexxian Desert. It wasn't there before, there is an entrance that has reportedly led down into the spire
and Nexxian City wants the place checked out, for better or for worse. Upon entering and being taken down beneath the spire, agency members
Mikasa, Thocseenohen, Aldonai, and Sune'ere were forced into combat against unknown creatures. Besting them, the group found a wealth
of treasure hidden below, and upon leaving the spire, it collapsed back into the sands as if it had never been.
Status: Completed
Difficulty: Medium-Hard
Reward: Two hundred thirty thousand worth of Gold, Silver, or Confederate Dollars, and extra fifty thousand rewarded to anything excavated
which can be put to use discovering what the spire was.
5. The Empire of Mist:
[NPC Story Based] Upon visiting the Magic school, Edward Elric was shown images via mechanical and magical means from an undead creatures
preserved head. These images showed a land coated in mist, some moist looking buildings, and depicted a large body of water known to residents
as Free Ocean. The Magic school has commissioned the agency to inspect and deliver what news and information it can gather on this mysterious
place for a hefty price and object possibly personal to Edward Elric.
Status: Ongoing
Difficulty: Hard-Very Hard
Reward: To be determined...
6. Numbers:
[Player Based] Visited by a diplomat from one Fenris of Olfwood, the agency was commissioned to deal with a group frequently approaching
Fenris' newly established outpost. With promise of an attachment to the agency building and leagues of gold, the job was accepted outright
upon signing of a contract.
Status: Ongoing
Difficulty: ?
Reward: Fifty pounds of gold and an agreed upon attachment to the Agency.
7.Leonard's Lament:
[Player Story based] One Leonard approached the agency about a job not quite finished upon its first commission. This job involved investigating
what manner of creatures was harassing his farm, but due to sudden ineptitude upon the first agency owner's death, this job was never finished or
established. Giving Leonard his money back and assigning agents with promises that the old man he would get the job done this time, one way or another.
Agency members Tim Drake, and Viola Imbrium were dispatched to help Leonard with his problem, coming across Chimera-like creatures that attacked
in the mountains, and later an entire underground city of scientists using alchemy to create an army. This army is supposedly being created under the
direction of one Edward Elric, along with his father and the homunculi. Ongoing investigations into the truth behind this matter are still pending. The same
two agents returned later and after a fight with Bradley, Envy and alchemist soldiers, returned to the agency with one of the tortured scientists for questioning.
Status: Ongoing
Difficulty: ?
Reward: Agreed upon personal payment.
8. Rebel Yell:
Client: Arcerion
"Some Unsavory people have followed me from home. Please ascertain their allegiance, intent, and deliver any prisoners or corpses back to me. Along with any technological materials they may have for proper disposal."
While investigating a hit-and-run accident, Executive Officers Edward and Sune'ere along with a team comprised of Rin, Tsukino and Imbrium went into the sewers. Following the trail of Texan paraphernalia, as well as unnatural magical disturbances, they sneak towards the underground hideout of beings not native to the Nexxian City. Just what is their purpose here?
Status: Ongoing
Difficulty: ?
Reward: Dependent upon information, Technology, or bodies delivered to client.
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Events:
Job File and Agent Disclaimer:
All that who sign and agree to terms will, unless able to help, leave investigations and odd jobs in the hand of the Agencies agents. All Agents
may wear what they see fit, but, when assigned a badge once deputized, said badge must be on their person while doing an assignment in case
authorization or proof of association is needed. (Image of general badge outline to eventually be done)
Command Structure
(Each one in order in terms of seniority, clientele services, and minor command):
1. Executive Officers: This position is held by the three people in charge of the Agency, receiving this position after the death of Angelo, the
original owner.
2. Chief Officers (1 Position, basically the same as the Executive officer only without a much cancellation/accepting power and if the thought of
promotion is in mind, they must pass it through to the Executive Officer.)
3. Head Officers (4 Positions, less dealings with clientele and more direct Job approaches, promotion ability denied and must go through with the
Executive Officer or one of the Chief Officers i order to accept a job)
4. Sergeant Agent (8 Positions, not allowed to accept jobs or promote, if readily available, must accompany deputy agents on their assessment Job)
5. Agent (Unlimited positions, not allowed to accept jobs or promote, the backbone of the Agency in terms of numbers and resources, the ones most
called to do jobs and, though rare once Sergeants are situated, assist deputies into reaching the rank of full Agent)
6. Deputy (Unlimited positions, the prerequisite to becoming an Agent, Deputies are made so after completing a 'assessment' job, were as after
completing three more jobs, deputization results in the full rank of Agent)
7. Pending/Associate Deputy (Unlimited positions, either a person who has entered the agency for work and is currently in the process of becoming a
deputy via taking the 'assessment' job, the Associate Deputy being a person who is intent on helping the Agency, but not wanting to become an actual
member of the Agency)
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Executive Officers:
Edward_Elric
Red-Robin
Sune'ere
Agents:
Jaeger (Eren Jaeger)
Deputies:
Flandre (General Assistant)
Alphonse_Elric (Ambassador, researching Alkahestry)
Imbrium
Aldonai
Nedra (Agency Cook)
The_Chosen_One
Doc (Kitsuko, Agency Doctor, in control of medical squad.)
Pending possible deputies:
Mikasa (Ackerman)
Hazumashi
Ryuko
Rin & Kuro
Usagi
Jethro
Deimos
Client/Other:
Commander-Gena
Arcerion (Investor)
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Most Wanted List:
The Frost Criminal Family (Bounty/Pay for capturing/Death to be discussed)
The Doctor, Dottore (Wanted Alive, 500000$/Gold Bounty)
<<Most Wanted Peoples exceeding a 100000$/Gold reward must be discussed with Executive Officers before pursuing of said Wanted person is allowed.>>
Proclaimed Enemies of the Agency:
Frost Criminal Family
Fuhrer King Bradley (/whois King_Bradley)
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
Rules for the Agents, found within the building above one of the desks:
1. All accepted jobs will be completed fully.
2. No senseless killing, civilian or otherwise, such things will result in immediate termination from the Agency and possibly wind up on the most
wanted list.
3. Assassinations must be against people who are completely proven to deserve it.
4. Discrimination, outside of criminals, shall not be tolerated, any agents showing such things will be terminated on the spot.
5. Job files must be clearly described and signed by customers, if a signature is not given, the job must be refused.
6. Jobs involving 'Clans' or 'Kingdoms' must first be brought up to and discussed with the Executive Officer.
7. Criminals, of any form or size (outside of minor burglary and drug use/selling) are not allowed to be an agent. If someone of criminal origins
is accepted then found out to be a criminal, he/she will be immediately terminated and possibly taken in for the crime (if capable agents are
present to do so).
8. Donated items/supplies must be gone over completely by the agent receiving them and the Executive officer.
9. Harassment of witnesses, information givers, and anything outside of a criminal/most want person will not be tolerated, punishment equal to the
amount and type of harassment shall be given once said harassment is proven.
10. Destruction of property must be noted in case files, as well as an estimated cost by both the agent and owner of said property, punishment
equaling to the amount of damage done.
.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(_.•''¯(]x[)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•._)¯`•.
OOC Section
Free Form, anyone is welcome to hire the agency for a job or Just RP in general, OC, Cannons, Guilds, Kingdoms, and other. The main point though is
to get people to interact, have fun, improve in certain aspects of RP they are weak in, and form RP bonds that will make future RP storylines possible!
Also, profile/setting under constant update. Also, even during posts, unless it isn't wanted, OOC is always welcome.
DM/Mods:
Jaeger
Doc
Edward_Elric
Sune'ere
Red-Robin
Imbrium