Post by The Librarian on Oct 7, 2014 0:00:17 GMT -7
RP Profile with the most up to date info is here
Profile contains information regarding the setting. It should be read before a player character attempts posting in a room. Information hosted in profile is often updated, please refer back to the setting information for changes or updates on political climate changes, geographical changes, or otherwise. If you have any concerns or questions please contact the moderator team. The moderator team are the owners of the space, only those listed are in charge of the space.
| Moderator Team |
Edward_Elric
Sune’ere
Jophiel
Imbrium
Jaeger
-Batman-
--
Currently an expanding land situated out in the desert. It is an area dedicated to hosting businesses and adventure avenues. Neutral and freeform it’s meant to be a space where collective characters can congregate and mingle. The main setting is within the capital city, named at this time: Nexxian City.
Lore: Once a space occupied by a more democratic mindset has recently received an overhaul of values and operational reconstruction. The cultural cleansing has shifted the view of the people that have pledged themselves to the space allowing for more flexibility, creativity, and innovation to shine brightly upon their new rising, dominant, culture. The space is now run by a singular force who may adopt a council of advisors in the upcoming future.
The Walls: Currently the homestates main set of defenses. There are three circular walls with the largest being the main entrance to the capital city. The walls are currently manned by a section of the National Security Officers. These officers check cargo, carriages, and persons for weapons of mass destruction among persons seeking entrance.
These walls split the city up into three playable spaces, each hosting a general security gate; the business district, a housing district, and an ‘nobility’ district. The spaces are designated areas where things are most likely to be sectioned, for example, a business would be in the business district, the Homestate Hall would be in the nobility district. The Agency compound is however hosted in the housing district. Districts are known by number:
District One - Business
District Two - Housing
District Three - Nobility
Economy: The space utilizes a mixture of paper and coin currency simply dubbed Nexxian Dollars. Other forms of currency brought in from outside sources can be exchanged for proper Nexxian currency. There appears to be a bustling hub within the city involving market and banking affairs, however the city does have a fair share of mercenary groups trying to make their place among more standard practices.
---Nexxian City is a mixture of modern and ancient culture and architecture. It is a constantly shifting and changing space currently home to several businesses of varying levels of available technology, for example: The Detective Agency. While the Agency is a large benefactor of the setting it is not the settings only source of defense or point of interest. Nexxian City is home various prospective business ventures (player run or otherwise) one of which being the Meta-Academy*, the cities brightest achievement when it comes to education and magical progression. Other major points of interest may include but are not limited to:
Homestate Hall –
Once known as the Mayor’s Office, now converted to a public space for hosting meetings between business professionals and the current head of the kingdom. It acts much like a receiving space where citizens, visitors, and/or foreign dignitaries can ask for a meeting or express major concerns.
The Compound –
A space within the homestate that is owned by the Detective Agency. It is an area consisting of various buildings surrounded by a gate. It’s said to be supplied with its own source of electricity and seems to be the home and working space of various eccentric people. {More detail on the Agency is provided in a separate profile}
The Prison --
An upgrading space meant to hold criminals of a more human variety. More magical persons are generally held at the Agency cells. Police apprehended foes may be sent to the Prisons. Special security guards are in place to keep prisoners in place. It’s a massive structure held right outside the walls.
Station Nine --
A large fortified building dedicated to the running and maintenance of the Nexxian Security Forces. It is the mother to several child-sub stations scattered about the city to make responding to casualties, patrolling, and defending easier.
*---The Meta-Academy is the cities largest educational facility, a structure not only dedicated to teaching various mathes, sciences, languages and other general education courses but also meant to advance ones magical, physical, or technological prowess. This is the space where great minds are generated, cultured, and then recycled into the overall security force for the kingdom. It is a kingdom run kingdom funded venture and citizens that attend the academy are expected to then be funneled back into the city to take up jobs that further the economic or militant agenda of the city. They are afforded some of the more advanced technology up for grabs in the city and as such their labs are rather advanced. It is the minds that are created and help teach the facility that can often come up with some of the kingdoms most grand innovations. It is accepting patrons of all ages, from elementary to college level courses. Those greatest teachers and innovators would be known as members of the Ministry of Knowledge, a collective council whose sole purpose is to groom and prepare patrons for their duty to the kingdom while creating new innovations to further its advancement.
---Nexxian Kingdom is protected by the Nexxian Security Forces, a mixture of NPC and Player Characters run under a single commissioner. The homestate/capital city has a headquarters dedicated to the running and facilitation of duties and tasks taken by the officers. There are two major officer specialities:
National Security Officers: The wall force.
Security Officers: The general patrol force.
[[this profile is a constant work in progress, more information will be added as needed]]
_________________________________________
Out of Character Section
This is a freeform environment, as such anything is allowed to roleplay in the setting. The moderator team is asking for our user base to roleplay fairly, be polite and courteous, and to please refrain from open insults or passive-aggressive behaviour as that can make a setting uncomfortable. OOC is usually welcomed, though we ask that during roleplay it doesn’t become excessive.
+ Please be courteous and respect other players.
+Godmodding is grounds for dismissal from the setting.
+ Please refrain from assumptions regarding the NPC environment, if you have a question or concern about an NPC force or business listed here don’t hesitate to ask. The moderator team has reconstructed the lore and culture surrounding the kingdom since it’s ascension and can clear up any overall concerns about security or behavior. Hint, they are generally not incompetent.
+Destruction of points of interest should be discussed with the moderation team.
+Bans/Kicks given by the moderation team is usually done so due to ooc behavior or outrageous in character actions {metagaming, godmoding, ect}. We do not tolerate harassment or individual grudges.
+While this is a freeform setting it has it’s own guidelines and structure, if you have a large idea, business, or anything that could change the overall integrity of the room it will be discussed by the moderation team.
Profile contains information regarding the setting. It should be read before a player character attempts posting in a room. Information hosted in profile is often updated, please refer back to the setting information for changes or updates on political climate changes, geographical changes, or otherwise. If you have any concerns or questions please contact the moderator team. The moderator team are the owners of the space, only those listed are in charge of the space.
| Moderator Team |
Edward_Elric
Sune’ere
Jophiel
Imbrium
Jaeger
-Batman-
--
| Nexxian Kingdom |
Currently an expanding land situated out in the desert. It is an area dedicated to hosting businesses and adventure avenues. Neutral and freeform it’s meant to be a space where collective characters can congregate and mingle. The main setting is within the capital city, named at this time: Nexxian City.
Lore: Once a space occupied by a more democratic mindset has recently received an overhaul of values and operational reconstruction. The cultural cleansing has shifted the view of the people that have pledged themselves to the space allowing for more flexibility, creativity, and innovation to shine brightly upon their new rising, dominant, culture. The space is now run by a singular force who may adopt a council of advisors in the upcoming future.
The Walls: Currently the homestates main set of defenses. There are three circular walls with the largest being the main entrance to the capital city. The walls are currently manned by a section of the National Security Officers. These officers check cargo, carriages, and persons for weapons of mass destruction among persons seeking entrance.
These walls split the city up into three playable spaces, each hosting a general security gate; the business district, a housing district, and an ‘nobility’ district. The spaces are designated areas where things are most likely to be sectioned, for example, a business would be in the business district, the Homestate Hall would be in the nobility district. The Agency compound is however hosted in the housing district. Districts are known by number:
District One - Business
District Two - Housing
District Three - Nobility
Economy: The space utilizes a mixture of paper and coin currency simply dubbed Nexxian Dollars. Other forms of currency brought in from outside sources can be exchanged for proper Nexxian currency. There appears to be a bustling hub within the city involving market and banking affairs, however the city does have a fair share of mercenary groups trying to make their place among more standard practices.
---Nexxian City is a mixture of modern and ancient culture and architecture. It is a constantly shifting and changing space currently home to several businesses of varying levels of available technology, for example: The Detective Agency. While the Agency is a large benefactor of the setting it is not the settings only source of defense or point of interest. Nexxian City is home various prospective business ventures (player run or otherwise) one of which being the Meta-Academy*, the cities brightest achievement when it comes to education and magical progression. Other major points of interest may include but are not limited to:
Homestate Hall –
Once known as the Mayor’s Office, now converted to a public space for hosting meetings between business professionals and the current head of the kingdom. It acts much like a receiving space where citizens, visitors, and/or foreign dignitaries can ask for a meeting or express major concerns.
The Compound –
A space within the homestate that is owned by the Detective Agency. It is an area consisting of various buildings surrounded by a gate. It’s said to be supplied with its own source of electricity and seems to be the home and working space of various eccentric people. {More detail on the Agency is provided in a separate profile}
The Prison --
An upgrading space meant to hold criminals of a more human variety. More magical persons are generally held at the Agency cells. Police apprehended foes may be sent to the Prisons. Special security guards are in place to keep prisoners in place. It’s a massive structure held right outside the walls.
Station Nine --
A large fortified building dedicated to the running and maintenance of the Nexxian Security Forces. It is the mother to several child-sub stations scattered about the city to make responding to casualties, patrolling, and defending easier.
*---The Meta-Academy is the cities largest educational facility, a structure not only dedicated to teaching various mathes, sciences, languages and other general education courses but also meant to advance ones magical, physical, or technological prowess. This is the space where great minds are generated, cultured, and then recycled into the overall security force for the kingdom. It is a kingdom run kingdom funded venture and citizens that attend the academy are expected to then be funneled back into the city to take up jobs that further the economic or militant agenda of the city. They are afforded some of the more advanced technology up for grabs in the city and as such their labs are rather advanced. It is the minds that are created and help teach the facility that can often come up with some of the kingdoms most grand innovations. It is accepting patrons of all ages, from elementary to college level courses. Those greatest teachers and innovators would be known as members of the Ministry of Knowledge, a collective council whose sole purpose is to groom and prepare patrons for their duty to the kingdom while creating new innovations to further its advancement.
---Nexxian Kingdom is protected by the Nexxian Security Forces, a mixture of NPC and Player Characters run under a single commissioner. The homestate/capital city has a headquarters dedicated to the running and facilitation of duties and tasks taken by the officers. There are two major officer specialities:
National Security Officers: The wall force.
Security Officers: The general patrol force.
[[this profile is a constant work in progress, more information will be added as needed]]
_________________________________________
Out of Character Section
This is a freeform environment, as such anything is allowed to roleplay in the setting. The moderator team is asking for our user base to roleplay fairly, be polite and courteous, and to please refrain from open insults or passive-aggressive behaviour as that can make a setting uncomfortable. OOC is usually welcomed, though we ask that during roleplay it doesn’t become excessive.
+ Please be courteous and respect other players.
+Godmodding is grounds for dismissal from the setting.
+ Please refrain from assumptions regarding the NPC environment, if you have a question or concern about an NPC force or business listed here don’t hesitate to ask. The moderator team has reconstructed the lore and culture surrounding the kingdom since it’s ascension and can clear up any overall concerns about security or behavior. Hint, they are generally not incompetent.
+Destruction of points of interest should be discussed with the moderation team.
+Bans/Kicks given by the moderation team is usually done so due to ooc behavior or outrageous in character actions {metagaming, godmoding, ect}. We do not tolerate harassment or individual grudges.
+While this is a freeform setting it has it’s own guidelines and structure, if you have a large idea, business, or anything that could change the overall integrity of the room it will be discussed by the moderation team.